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Adventure Climb VR

Adventure Climb VR
A room-scale climbing experience for anyone of any age. Achieve triumph by reaching the top in the shortest time possible.

Available on Steam
https://store.steampowered.com/app/1040430/Adventure_Climb_VR/

My role in this project was as programmer and level designer.

Adventure Climb VR Trailer - Available on Steam

I was responsible of designing and creating the game ready version of 3 out of the 5 levels of the DLC Brave the Elements for Adventure Climb VR.

Available on Steam
https://store.steampowered.com/app/2071880/Adventure_Climb_VR__Brave_the_Elements_Expans

I was responsible for migrating the entire project and the main game mechanics and interactions from VRTK to Hurricane VR in Unity 2021.3

Implemented through Hurricane VR dynamic hand poses, physical hands, advanced interactions and the climbing mechanic

I was responsible for migrating the entire project and the main game mechanics and interactions from VRTK to Hurricane VR in Unity 2021.3

Implemented through Hurricane VR dynamic hand poses, physical hands, advanced interactions and the climbing mechanic

Desert Ridge -  I completely designed and created this level from the gray box level blockout to the final game-ready in the engine.

Desert Ridge - I completely designed and created this level from the gray box level blockout to the final game-ready in the engine.

Desert Ridge - Small gameplay of me playing Desert Ridge.

Available on Steam, on the DLC Brave the Elements
https://store.steampowered.com/app/2071880/Adventure_Climb_VR__Brave_the_Elements_Expansion_Maps/

Space Station - This levels takes place in the space, I implemented and combine the climbing mechanic with low gravity. I completely designed and created this level from the gray box level blockout to the final game-ready in the Unity engine.

Space Station - This levels takes place in the space, I implemented and combine the climbing mechanic with low gravity. I completely designed and created this level from the gray box level blockout to the final game-ready in the Unity engine.

Space Station - This is an early game play of the space station level. Running in real time in the Unity editor.

Available on Steam, on the DLC Brave the Elements
https://store.steampowered.com/app/2071880/Adventure_Climb_VR__Brave_the_Elements_Expansio

Skyscraper - This level is about climbing a skyscraper, I created a suction cup mechanic using HurricaneVR and the Hexabody plugin to simulate climbing a building. I also completely designed and created this level

Skyscraper - This level is about climbing a skyscraper, I created a suction cup mechanic using HurricaneVR and the Hexabody plugin to simulate climbing a building. I also completely designed and created this level

Skyscraper - This is an early gameplay of the skyscraper level.

Available on Steam, on the DLC Brave the Elements
https://store.steampowered.com/app/2071880/Adventure_Climb_VR__Brave_the_Elements_Expansion_Maps/