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Aquarium - VR Music Room

This Virtual Reality solution was designed for rehabilitation purposes.

It is a music room with the theme of being underwater in an aquarium. It has interactions that allow to recreate notes and loops to produce fun music and sounds.

It was designed to stimulate different types of movement in the player's upper body.

I was responsible for create the whole environment, as well as all the game ready assets, I also created some of the VR interactions and the underwater swimming mechanic.

This experience is optimized to run in Oculus Quest 2 standalone.

This experience is optimized to run in Oculus Quest 2 standalone.

Overview of the environment in Game Engine

Overview of the environment in Game Engine

I programmed a C# script that takes the movement of the Oculus hands/controllers and applies an inversely proportional force to the player body, creating the illusion of swimming. I am also using linear interpolation to create water resistance.

Clam Shells to create notes and music

Clam Shells to create notes and music

In this experience, you can also interact with starfish to recreate different sounds

In this experience, you can also interact with starfish to recreate different sounds

This experience includes interaction with sharks, to make some sounds and create music.

This experience includes interaction with sharks, to make some sounds and create music.

Initial scene layout for the different areas of the music room.

Initial scene layout for the different areas of the music room.

Final layout of the Aquarium Music Room environment

Final layout of the Aquarium Music Room environment